Season 2.4 Patch Notes
Balance adjustments and bug fixes made on Dec. 24, 2025, at 6am (UTC).
Buffs
■Android 17
Passive
Rate at which energy is replenished based on the number of Skills that are on cooldown increased: 10 → 15% per skill.
Skill 3: Android Barrier
・Cooldown decreased: 15 → 13s
■Krillin
Passive
・The cooldown reduction on skills when applying Marked to enemies has been increased: 0.5 → 1.0s
Skill 1: Energy Mine
・Maximum range increased: 4/6.5/6.5 → 6.5/6.5/6.5m
・Time until camera begins to move after activated increased: 0.1 → 0.4s
Skill 2: Solar Flare
・Time until attack activates decreased: 0.67 → 0.58s
・Time until attack can be canceled decreased: 0.83 → 0.75s
Skill 3: Scattering Energy Wave
・DMG dealt when the energy blast hits an enemy hero while controlled increased: 150/150/150 → 300/300/300
・DMG falloff when multiple blasts hit when dispersed decreased: 10/10/10 → 5/10/10%
■Hit
Skill 1: Deathblow
・Width of the energy wave expanded: Radius 0.75/1.0/1.5 → 1.25/1.5/2.0m
■Baby (Young Body)
Skill 2: Energy Explosion
・Cooldown decreased: 18 → 15s
・Cooldown reduction of Possession (Allies) / Cover Fire when hitting enemy heroes increased: 0.5/0.36/0.2 → 1/0.75/0.5s
■Helpers
Rush Boost
・DMG increased: 150 → 200
Nerfs
■Ultimate Gohan
Stats
・Base HP decreased: 11,664~23,950 → 9,914~20,358
Skill 1: Jack Blast
・Strike DMG decreased: 450/500/600 → 315/350/420
・Energy wave DMG increased: 180/200/240 → 315/350/420
Skill 2: Rolling Hammer
・Cooldown increased: 7 → 10s
Skill 3: Power Unleashed
・Removed the effect that further increases stacks when the first hit of a follow-up input hits an enemy hero
Super Attack: Mach Break
・Flurry DMG decreased: 350 → 175
・Shockwave DMG increased: 850 → 1,500
■Super Saiyan 4 Vegeta
Skill 2: Meteor Extrusion
・Stagger time when driven into a wall decreased: 2 → 1.5s
Skill 3: Barrier Wall
・Barrier duration decreased: 5 → 3.5s
・Additional HP gained decreased: 15/20/25 → 15/17.5/20%
■Helpers
Attack Buff
・All Attack Up effect decreased: 350 → 250
Decoy
・AoE decreased: 7.5 → 5m
・Effect duration shortened: 1.5 → 1.0s
Adjustments
■STAR COLLECTION
・Ultimate Gohan added to Hero Unlock [I]
・Star Collection 75 changed to Hero Unlock [I]
Even if you've already completed 75 before the update, you will be able to do so again!
You can unlock the heroes by opening the Star Collection screen after the change.
■Shop
The daily bonus that can be obtained every day for free has been changed to now only include "Zeni" and "SG-Capsules".
Bug Fixes
■Ultimate Gohan
Passive
・Fixed an issue where the stack count would reset to 0 when dealing additional damage with the Divine Combo Cards “Lightning Swift” and “Pursuer” while the stack count was 1.
Ability Details
・Added missing text to Super Attack: Mach Break
Improvements
■Capsules
・In Special G-Capsule, added a button to open 6 SG-Capsules at once.
We hope you continue to enjoy DRAGON BALL GEKISHIN SQUADRA.











