Season 4.3 Patch Notes Now Available!
Balance adjustments and bug fixes made on Apr. 21, 2026, at 11pm (PT).

Buffs
■Hit
Skill 2: Vital Point Strike
・Maximum range increased: 4.5/4.5/4.5 → 7/7/7m
■Baby (Young Body)
Skill 1: Finger Blitz Barrage
・Distance forcibly moved per hit increased: 1/1/0.6 → 1.2/1.2/0.72m
Skill 2: Energy Explosion
・Cooldown decreased: 15 → 14s
Skill 3: Possession (Allies) / Cover Fire
・Total HP healed for ally hero increased: 200/180/150 → 250/225/200
・Time until target is released from Possession after fully healing own HP increased: 6 → 8s
■Cooler (Final Form)
Skill 2: Death Stopper
・Cooldown decreased: 14 → 12s
・Increased effect duration of Skill: 1.5 → 2s
・Increased effect duration of Skill while Retaliation is active: 3 → 4s
・Number of hits while Retaliation is active increased: 3 → 4
■Zamasu
Skill 2: Divine Rush
・Cooldown decreased: 15 → 12s
Skill 3: Fierce God Slicer
・DMG of Continuous Damage on hit increased: 110 → 130
■Super Saiyan God Son Goku
Passive: Red Fury
・Buff duration increased: 5 → 6.67s
・Cooldown reduction effect while buffed increased: 25 → 70
Super Attack: God Kamehameha
・Cooldown decreased: 120 → 100s
Adjustments
■Star Collection
・Updated Hero Unlock content
・Added to [I]: Super Saiyan God Vegeta
・Changed to [II]: Legendary Super Saiyan Broly
・Changed to [III]: Hit
*We will be continuing to update the Hero Unlocks as new heroes are added to the game.
・Increased the maximum cap size of the Star Collection.
■Divine Draws
Super Cooldown Reduction Skill 2
・Changed so that the longer the original cooldown, the greater the amount of time reduced
We hope you continue to enjoy DRAGON BALL GEKISHIN SQUADRA.











