

Hit
Hit
- Difficulty
A hitman who can blindside enemies with deadly attacks! Disorient your targets with Fear of Death, then approach sight unseen to quickly finish the job!
Burst
Damage
Sustained
Damage
Range
Support
Mobility
Energy
Resistance
Strike
Resistance
Skills
Passive
Rush
AttackSkill
Super
Attack
Passive
Rush
AttackSkill

Fear of Death
Apply a debuff that shrinks the target's field of view. Fear of Death will be applied when attacking an enemy hero who has not spotted you.
Stacking Fear of Death will apply Movement Speed Down to the enemy and they will receive additional DMG, while the cooldown for Dimensional Infiltration will also be shortened.

Range increases during Stealth or while in a bush and undiscovered by an enemy.
Becomes a powered-up attack if used against an enemy hero while in this state, warping you to an enemy hero's position and dealing more DMG.

Deathblow
Fire an energy attack that penetrates enemies and walls.
If this is activated during Stealth or while in a bush, the effects of Stealth or the bush will remain.

Vital Point Strike
A thrust attack. Generates a shockwave with the attack from Skill Level 2.
Staggers enemy heroes who haven't discovered you when it hits.

Dimensional Infiltration
Warp to a set position and enter an alternate space-time, granting buffs.
Applies Stealth and Movement Speed Up to self while in the alternate space-time.
These effects will be canceled if hit by an enemy attack or upon using a Rush Attack or Skill (Deathblow excluded).

Assassin's Domain
Unleash murderous energy, granting you buffs.
Applies Fear of Death, Movement Speed Down, and Obscured Vision to nearby enemies, and applies same effects as Dimensional Infiltration to self.
If the effects of Dimensional Infiltration are canceled, they will be reapplied so long as no actions are performed other than movement.
Super
Attack




























































































