

Son Goku (Mini)
Son Goku (Mini)
- Difficulty
A hero who skillfully keeps enemies at mid-range!
Rush in with a flurry of Power Pole attacks and maneuver alongside Panzy and Glorio!
Burst
Damage
Sustained
Damage
Range
Support
Mobility
Energy
Resistance
Strike
Resistance
Skills
Passive
Rush
AttackSkill
Super
Attack
Passive
Rush
AttackSkill

Battle Gear
Strike DMG gradually increases while engaged in battle.
Fighting a hero with a higher level than yours will accelerate the DMG increase.


Attack while wielding the Power Pole.
The pole's range gradually increases during the attack.
This range will reset if the attack is interrupted.

Panzy: Wasabi Bomb
Panzy throws a bomb at a targeted location.
The bomb will explode after a set amount of time has passed.
The farther away the set location, the longer it will be until the explosion.
You can move the bomb by hitting it with a Rush Attack.
Enemies caught in the explosion will suffer continuous damage.
The bomb will explode upon being hit by Power Pole Dance, and will unleash a larger explosion with increased AoE if hit by Lightning Bolt.

Glorio: Lightning Bolt
Glorio calls down lightning upon the nearest enemy or Wasabi Bomb in range.
Enemies or bombs near the bolt will be struck by chain lightning, and the DMG inflicted will increase with each connective strike.

Power Pole Dance
Sweep through the surrounding area with a Power Pole performance.
DMG dealt increases the farther away enemies are.
If hit during this Skill, the first instance of DMG will be halved.
Gain Energy Defense Up and Movement Speed Up if hit by an energy attack, and gain Strike Defense Up and Movement Speed Up if hit by a strike attack.
Can move while attacking. Activating a Rush Attack will cancel this Skill.

Swift Spark
Transform into a Super Saiyan and dash toward a target position, unleashing a barrage of high-speed attacks.
Gain Immune to All from the start of the transformation until the dash forward.
Following the barrage, move a set distance based on directional input and deal additional DMG with an energy explosion.
The farther away your target, the more the AoE and movement range after the barrage increases.
The more damage taken while Immune to All, the more damage will be dealt by the final explosion.
Super
Attack




























































































